Part 1: Project Setup

Image by digital designer from Pixabay

Note: Some readers have inquired about google’s pricing of the gaming API’s. Don’t take my word for it because I don’t work for Google, but as of this writing, Google gives you $200 free credit every month and that equates to having roughly 20,000 daily active users (DAUs) per month. Afterwards, you are charged $10 per 1000 DAUs / month up to 1,500,000 DAUs, thereafter it drops down to $8 per 1000 DAUs / month and there is a note to contact sales for volume pricing when you get to 7,500,001+ DAUs. …


Clue: Murder by Death by Xavi Pallicera

Game Designers from all over the world competed over the last month in the first game idea game jam ever hosted by Everdevs. Thanks to all contestants who participated, and congratulations to the fourteen contestants who presented exceptional work and earned a share in future net profits of the game that we will create based on the winning idea.

Although there is only one winner, everyone who goes beyond the call of duty gets rewarded in our game jams because we are a community of indie game devs, and we do everything we can to support each other.

The winning…


Let’s Get Jammin!

“I wanna jam it wid you. We’re jammin’, jammin’,
And I hope you like jammin’, too.” — Bob Marley

It’s time!! The first Everdevs game jam is upon us. “The Idea Jam” will set the pace of development for the game currently known as “The Epic Untold.” As you may have guessed by the name, The Idea Jam is a competition where game devs, designers, and writers compete by creating a clear and comprehensive presentation of their game ideas following the criteria shown on The Idea Jam’s page.

The winning game idea from this competition will go on to be developed by the Everdevs community one step at a time with subsequent game jams. …


Part 3: Map Customization

Tree vector created by macrovectorwww.freepik.com

Note 1: This is the third part of this guide. It is assumed that you have completed Part 1: Project Setup and Part 2: Map Scene Setup starting this tutorial.

Note 2: This tutorial contains C# code snippets. In order to get the most out of this tutorial, it is recommended that you have, at least, basic knowledge in C# and Unity 3D development.

In the previous tutorial, we created a new map scene in Unity and populated it with some GameObjects. We learned that the Maps Service component is where the bulk of the magic happens in the SDK…


Next up… 40!!

Photo by Adi Goldstein on Unsplash

On my 39th birthday, I woke up to the tune of an unconventional alarm. At 730 in the morning, my wife and 2 daughters put in a valiant effort while singing me something which resembled your typical Happy Birthday song with the occasional word swapped out for its Spanish counterpart. A Happy Birthday remix is just one of the many perks that comes along with marrying a Canadian guy to a Spanish girl who then decide to procreate.

My age was portrayed creatively with 10 candles dispersed over 2 distinct desserts which huddled inside this fancy little…


Part 2: Map Scene Setup

Map vector created by freepikwww.freepik.com

Note 1: This is the second part of this guide. To go through the initial setup of the Google Maps SDK for Unity, please refer to “Part 1: Project Setup” here.

Note 2: This tutorial contains C# code snippets. In order to get the most out of this tutorial, it is recommended that you have, at least, basic knowledge in C# and Unity 3D development.

Although the project setup from the previous tutorial was fairly basic and perhaps even boring, it was a necessary obstacle to overcome. Without first getting an API key, google wouldn’t have served us any map…

Kristopher C. Tobiasson

Professional Freelance Unity 3D / Full Stack NodeJS Web Developer | Founder of Everdevs.com | Diehard Dad

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store